Soulgest is a adventure zelda-like game with survival elements created by me. I did the game design, concepts, story, level design and 3d models. Some 3d models were created by Rennan Luna.
Soulgest Extended Trailer
The meadow
Nimrod boss in arena
Monolith Bay
The Meadow second version
Desert Canyons
Ride that mammoth
Nimrod boss first arena test
Voids, Shard and Ergo (the big one)
King Killer Pig
Camp craft System
Nimrod before the textures
Some cave
Babel Tower the Nimrod arena
Noah and Abraham
Noah clothes and armors
Nimrod concept art
First cave level sketch
Meadow level sketch
Monolith Bay level sketch
Concept of some enemies
This is a big boss conceptis the representation of the orion constellation
Concept of sirius and procyon canis major and minor